<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GAMUT (Demo) Devlog - itch.io</title><link>https://flingstop.itch.io/gamut-demo</link><description>COLOUR is an onslaught</description><item><guid>https://flingstop.itch.io/gamut-demo/devlog/905116/030-ui-upgrade</guid><title>0.3.0 - UI Upgrade</title><link>https://flingstop.itch.io/gamut-demo/devlog/905116/030-ui-upgrade</link><pubDate>Fri, 14 Mar 2025 02:47:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Made several UI changes to improve the look, feel, and COLOUR of the game. Added another attack, bringing the total to 19...</p>]]></description></item><item><guid>https://flingstop.itch.io/gamut-demo/devlog/862269/020-aspect-overhaul</guid><title>0.2.0 - Aspect Overhaul!</title><link>https://flingstop.itch.io/gamut-demo/devlog/862269/020-aspect-overhaul</link><pubDate>Sat, 04 Jan 2025 06:39:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;m ringing in the new year by releasing a major update. Here&#039;s what I&#039;ve added: New attacks - Spin and Toss join the lineup, bringing the total to 18. New aspects - Aspects have a different theming a...</p>]]></description></item><item><guid>https://flingstop.itch.io/gamut-demo/devlog/835718/012</guid><title>0.1.2</title><link>https://flingstop.itch.io/gamut-demo/devlog/835718/012</link><pubDate>Mon, 25 Nov 2024 04:40:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Messed around with the UI and fixed some issues on the pause menu. Added an exception for when bullets start spawning, so you won&#039;t have to wait 5 seconds at the start of the wave. Balance changes: in...</p>]]></description></item><item><guid>https://flingstop.itch.io/gamut-demo/devlog/839571/013</guid><title>0.1.3</title><link>https://flingstop.itch.io/gamut-demo/devlog/839571/013</link><pubDate>Mon, 25 Nov 2024 04:40:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added a nice rainbow logo. Still a draft. Added some better animations for the attack and aspect choices. There should be no confusion about what aspects do now...</p>]]></description></item></channel></rss>